fix: prevent multi-column text from being misdetected as tables
On pages where column detection finds 2+ columns, skip body-font heuristic table detection in the merged-band retry path. This prevents sidebar/two-column prose from being formatted as markdown tables. The fix is targeted: per-band heuristic detection still runs (bands are scoped to single columns), so real tables within columns are still detected. Only the merged-band retry (which sees all items across columns) is gated. Also relaxes column validation to accept asymmetric layouts (sidebars) where one side has fewer items, and tries center-based item assignment before edge-based to improve column splitting for asymmetric layouts. Benchmark: NID 0.865→0.869, NID-S 0.798→0.805, overall +0.002. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.6
parent
1c48a014f7
commit
9c463b9c95
+28
-2
@@ -35,6 +35,7 @@ pub(crate) fn detect_columns(
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if page_items.is_empty() {
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return vec![];
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}
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debug!("page {}: detect_columns: {} items", page, page_items.len());
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// Find page bounds
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let x_min = page_items.iter().map(|i| i.x).fold(f32::INFINITY, f32::min);
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@@ -166,6 +167,23 @@ pub(crate) fn detect_columns(
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return vec![ColumnRegion { x_min, x_max }];
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}
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// Try center-based assignment first (handles asymmetric layouts / sidebars
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// better than edge-based). Fall back to edge-based if center produces
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// a degenerate split (one side empty).
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let result = validate_and_build_columns(
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&valleys,
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&page_items,
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x_min,
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BIN_WIDTH,
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x_max,
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MIN_ITEMS_PER_COLUMN,
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MIN_VERTICAL_SPAN_RATIO,
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page,
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true, // center-based assignment
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);
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if result.len() > 1 {
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return result;
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}
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return validate_and_build_columns(
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&valleys,
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&page_items,
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@@ -175,7 +193,7 @@ pub(crate) fn detect_columns(
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MIN_ITEMS_PER_COLUMN,
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MIN_VERTICAL_SPAN_RATIO,
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page,
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false, // edge-based assignment for absolute valleys
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false, // edge-based fallback
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);
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}
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@@ -505,7 +523,15 @@ fn validate_and_build_columns(
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})
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.collect();
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if left_items.len() < min_items || right_items.len() < min_items {
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// Require both sides to have items. Symmetric layout needs min_items
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// on each side. Asymmetric layouts (sidebars) are accepted when the
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// dominant side has ≥ min_items and the smaller side has ≥ 3 items.
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let (smaller, larger) = if left_items.len() <= right_items.len() {
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(left_items.len(), right_items.len())
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} else {
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(right_items.len(), left_items.len())
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};
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if larger < min_items || smaller < 3 {
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continue;
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}
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